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Sunday, April 18 • 23:00 - 23:50
Editing Games

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Whether it's a tabletop RPG or interactive fiction, putting together a cohesive, story-driven game is a different experience from just writing a story. Join us for a discussion on how one approaches editing a game to ensure that it's narratively compelling but still leaves room for the player.

Moderators
avatar for Kurt Pankau

Kurt Pankau

Kurt Pankau is a computer engineer in St. Louis. He has a weakness for board games, dad-jokes, and stories about time travel. His fiction has appeared in various and sundry places around the web, including Nature Magazine, Escape Pod, and Daily Science Fiction.

Speakers
avatar for Stewart C Baker

Stewart C Baker

Stewart C Baker is an academic librarian and author of speculative fiction and poetry, along with the occasional piece of interactive fiction. His fiction has appeared in Nature, Galaxy’s Edge, and Flash Fiction Online, among other places. From 2017-2020, Stewart was the editor-in-chief... Read More →
JH

Jason Hill

COO, Choice of Games
Editor/COO @ChoiceOfGames, author of "Choice of the Vampire."
avatar for Kimberly Nugent

Kimberly Nugent

Editor, Game Dev, Writer, Penguicon Featured Guest
Penguicon Featured Guest, Kimberly Nugent, began her career editing speculative fiction and poetry with Far Horizons Magazine as her first position while completing her editing certificate from UC Berkeley. After experience editing shorts and anthologies, she then moved into her lifelong... Read More →


Sunday April 18, 2021 23:00 - 23:50 UTC
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  Games, Panel |   Interactive Fiction, Panel