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Saturday, April 17 • 19:00 - 19:50
Game Design from Outside the Industry

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Not all game designers come up through the ranks via traditional career paths. What does it mean to be a "successful" digital game creator without traditional markers of success? How is it freeing or frustrating to make work from "outside" the norms and support structures of the mainstream industry?

avatar for Aaron Reed

Aaron Reed

Writer/Designer, Independent
Aaron A. Reed is a writer, designer, and researcher focused on finding new ways for gamemakers and players to tell stories together. His fiction, games, and playable artworks have won recognition from a broad range of storytelling communities, including the Independent Games Festival... Read More →

avatar for Andrew Plotkin

Andrew Plotkin

Zarfhome Software
Andrew Plotkin has been playing interactive fiction since there were home computers, and tried writing some shortly thereafter. He has continued doing this ever since, which adds up to a lot of years of notable games and IF tools. He now helps run an IF non-profit foundation and plays... Read More →

Saturday April 17, 2021 19:00 - 19:50 UTC