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Sunday, April 18 • 19:00 - 19:50
Mythology in TTRPGs

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Many fantasy role-playing games include some element of mythology, not just as a background detail, but as an aspect of the world the characters will interact with: clerics pray to their deities, villains make horrible sacrifices to them, and the gods themselves may show up and interfere with the PCs’ lives. What makes for a good game mythology? How can you create a numinous feeling in a medium that often runs on numerical stats and the randomization of dice? And what considerations come into play when the mythology of the game setting touches on real-world beliefs?

Moderators
MB

Marie Brennan

Writer
Marie Brennan is a former anthropologist and folklorist who shamelessly pillages her academic fields for inspiration. She recently misapplied her professors' hard work to Turning Darkness Into Light, a sequel to the Hugo Award-nominated series The Memoirs of Lady Trent. As half of... Read More →

Speakers
avatar for Arthur Kierce

Arthur Kierce

Artist, theoneKierce
Arthur Kierce (he/they) is a young trans artist based in Ireland. He is interested in mythology, art nouveau, storytelling, and magpies, and he works in everything from illustration and comics to graphic design, jewellery, costuming, and ttrpg content!
avatar for Whitney Beltrán

Whitney Beltrán

Narrative Designer, Writer, Diversity and Inclusion Consultant
Whitney “Strix” Beltrán is Project Narrative Director at Hidden Path Entertainment, currently developing a AAA Dungeons & Dragons video game. She is an award winning Mexican-American narrative designer and writer with a Master’s degree in Mythological Studies. She’s previously... Read More →


Sunday April 18, 2021 19:00 - 19:50 UTC
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