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Sunday, April 18 • 23:00 - 23:50
Games Writing and Prose Writing in Conversation

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Even though writing interactive fiction, tabletop role-playing games, and other games differ from writing short stories and novels, the different styles can inform each other. Learn how structuring interactive fiction can teach you about prose structure, and how editing your own words can help you hit TTRPG word count restrictions.

avatar for Stephen Granade

Stephen Granade

Writer, Scientist
Stephen Granade is a SFF writer and physicist from Huntsville, Alabama, the city with a Saturn V rocket in its skyline. His interactive fiction has won awards, and one received the best review ever: "Here's another Twine game that will make you sad!" His short fiction has appeared... Read More →


Erin Roberts

Erin Roberts is a writer of speculative fiction across formats: her fiction has appeared in publications including Asimov's, Clarkesworld, Podcastle, and The Dark, and has been selected for three Year's Best anthologies; her interactive fiction has been published or is forthcoming... Read More →
avatar for Aaron Reed

Aaron Reed

Writer/Designer, Independent
Aaron A. Reed is a writer, designer, and researcher focused on finding new ways for gamemakers and players to tell stories together. His fiction, games, and playable artworks have won recognition from a broad range of storytelling communities, including the Independent Games Festival... Read More →
avatar for Monte Lin

Monte Lin

Staff Editor, Angry Hamster Publishing
I've been in the ttrpg industry since 2014, writing for Fantasy Flight, Green Ronin, and various other companies. I'm also a copy editor, having worked with Magpie Games, 7th Sea (2nd edition), and now as a staff editor for Angry Hamster Press. I am also a writer of speculative fiction... Read More →

Sunday April 18, 2021 23:00 - 23:50 UTC